New State: 2023-01-19 Patch Notes
The January update comes with massive in-game balance adjustments, start of a new battle royale season, and more.
BALANCE OVERHAUL |
Massive Balance Changes
- Gun Rebalancing
- Dynamic Gunplay
- Gunplay impact is now more dynamic, so check it out!
- Appropriate recoil has been applied for each gun.
- Gunplay impact is now more dynamic, so check it out!
- Reduced long range damage of SMG, AR, LMG
- To make use of various guns depending on the situation and firing range, the long range damage of SMG, AR, and LMG have been reduced.
- Individual gun balancing
- M249
- Customization C1 - "Extended Mag": Magazine capacity has increased ( 150 -> 200 )
- Customization C2 - "Attachable Shield": Shield size has increased.
- Mk47 Mutant
- Changed so that you can equip an 8x Scope.
- Customization C1 - "Long Barrel": Automatic fire rate has increased.
- M16A4
- Changed so that you can equip an 8x Scope.
- Customization C1- "Bump Stock & Open Foregrip Slot": Automatic fire rate has increased.
- Customization C2- "Enhanced Barrel & Open Foregrip Slot": Added the "Increased Damage" stat.
- SLR
- Customization C2 -"5.56 mm Barrel": Damage reduction has decreased. (Increased damage)
- Customization C2 -"5.56 mm Barrel": Added the "Increased Bullet Speed" stat.
- Tommy Gun
- Customize C1- "Long Barrel & Open Scope Slot”: Increased Damage amount has decreased.
- Micro UZI
- Customization C1- "Long Barrel & Enhanced Stock": Added the "increased damage within damage drop-off range" stat.
- S1897
- Customization C2 - "Slugs": Damage has increased significantly.
- L85A3
- Automatic fire rate has increased.
- VSS
- Damage has increased.
- M110A1
- Damage has slightly increased.
- Kar98k
- Damage has slightly increased.
- Skorpion
- Damage has slightly decreased.
- MP-155 Ultima
- Damage per Pellet has decreased.
- DSR-1
- Bullet Speed has slightly increased.
- M249
- Dynamic Gunplay
- Vehicle Rebalancing
- Vcab
- Excessively slow driving speed has increased.
- Maximum speed limit for general movement and boosted movement has increased.
- Driving speed has increased.
- Durability has increased.
- Excessively slow driving speed has increased.
- UAZ, UAZ (Cover, Open) Vrion, VrionT, Electron
- Durability has increased.
- Driving speed has slightly decreased.
- Dacia, Volta
- Driving speed has slightly increased.
- Motorbike, Motorbike (Sidecar), Lightning, Vulture
- Driving stability has slightly increased for more safety.
- Boat, Waverider, Aqua Rail
- Driving speed and Durability has increased.
- Maximum speed limit for general movement and boosted movement has increased.
- Durability has increased.
- Driving speed and Durability has increased.
- Vcab
- Drone Store Rebalancing
- Prices of Items in the Drone Store has decreased.
- Red Flare Gun
- 1950 -> 1500
- Red Flare
- 1800 -> 1000
- Green Flare Gun
- 1200 -> 1000
- Green Flare
- 1050 -> 500
- Self-AED
- 1500 -> 1000
- Customization Kit (ALL)
- 500 -> 300
- Scout Drone
- 550 -> 225
- Deployable Shield: Wide Type
- 575 -> 275
- 10x Deca Vision
- 1000 -> 800
- T-RS
- 850 -> 550
- Med Kit
- 625 -> 450
- Bandage
- 200 -> 150
- Adrenaline Syringe
- 550 -> 425
- Energy Drink
- 250 -> 200
- Gas Can
- 150 -> 125
- EV Battery
- 175 -> 125
- 5.56mm
- 100 -> 75
- 7.62mm
- 100 -> 75
- 9mm
- 100 -> 75
- .45 ACP
- 100 -> 75
- 12 Gauge
- 100 -> 75
- Ammo for Crossbow
- 100 -> 75
- Grenade
- 100 -> 75
- 5.7mm
- 150 -> 125
- .300 Magnum
- 475 -> 425
- Red Flare Gun
- Cooldown for Drone Store use has been reduced.
- The cooldown has been reduced to 1 minute 30 seconds from the original 2 minute 30 seconds.
- The Delivery Drone's speed has increased, resulting in a decrease in delivery time.
- The Delivery Drone's health has decreased.
- Prices of Items in the Drone Store has decreased.
MAP/MODE UPDATES |
Battle Royale Season 7 Open
- Battle Royale Season 7 Open
- Battle Royale Season 7 is here!
- The tier will reset based on last season's final tier.
- When you enter the Lobby, you will receive a season summary as well as your rewards for previous Season.
- Battle Royale Season 7 is here!
- Tier Point Balance Renewal
- Increased rewards for aggressive play styles.
- Decreased the point reduction from Early Disqualifications
- Kill Points have been adjusted to the upside.
- Survival Points have been adjusted.
- Rank Points are now weighted less.
- Survival Time required for Maximum Survival Points has decreased.
- The Tier Point Acquisition Rate for the 64-player mode Akinta BR has been adjusted to the upside.
- Increased rewards for aggressive play styles.
Battle Royale Updates
- Applied Multi-Supply Drops to Troi Battle Royale
- Multi-Supply Drops will appear instead of normal supply drops in Troi.
- Multi-Supply Drops will appear less frequently than the previous normal supply drops.
Deathmatch Updates
- Arena Team Deathmatch Mode Added
- You can play Team Deathmatch in the Arena.
- For Arena Team Deathmatch, the care package in the center will not spawn items.
- The first team with 30 kills wins.
- When you die, you will spawn in a random location close to your faction.
- You can play Team Deathmatch in the Arena.
- Team Deathmatch Target Kill Number Changes
- The target kill number in Team Deathmatch mode has been reduced to 30 kills.
- Increased Maximum Combat Level
- Combat level has been expanded to Level 70 (original was a max level of 50).
- Each time you level up after Level 50 you will receive a gun customization kit that can be used in the Deathmatch preset.
- Combat level has been expanded to Level 70 (original was a max level of 50).
- Deathmatch Map Rotations
- Some Deathmatch modes will be open at specific times depending on the region.
- As ARENA (TDM) is added, it will be available all the time.
- As for STATION (RDM) and EXHIBIT HALL (TDM), they will be provided as rotated maps.
- The open hours are as follows (UTC)
- America : 00:00 ~ 04:00
Asia : 05:00~17:00
Europe : 10:00:00~22:00
Mena : 08:00~20:00
South-Asia : 05:00~17:00
- America : 00:00 ~ 04:00
- Some Deathmatch modes will be open at specific times depending on the region.
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Deathmatch Balance Adjustments
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Adjustments have been made so that players of similar competence can be matched together during Deathmatch matching.
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Due to match balance adjustments, match time may take longer.
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Shooting Gallery Updates
- Shooting Gallery Updates
- Some patterns in the Shooting Gallery will change.
- The SR bonus points have decreased from 800 to 500 points.
- The Shooting Gallery Rankings have reset. Try for a higher rank!
- Rewards based on your previous rank will be sent via mail.
Siege Mode Updates
- Siege Mode Updates
- The Siege Mode pattern and difficulty have changed.
- The Siege Mode Rankings have reset, so try to reach higher ranks!
Bounty Royale Tier, Prize Money Reset
- Reset Bounty Royale Tier and Prize Money
- The Bounty Royale tier and prize money have reset and rewards based on your previous prize money will be sent via mail.
Training Mode Updates
- Vcab added to Training Mode
- Added the Vcab to the electric vehicle garage in the training area.
OUT-GAME UPDATES |
Gift-Related Updates
- Gift Requirements Added
- There are now additional conditions required for gifting.
- Stay as friends for 72 hours or more
- Play 10 times or more together
SURVIVOR PASS |
Survivor Pass Vol.15
- The new Survivor Pass Vol.15 begins.
- The protagonist of Survivor Pass Vol.15 is "Keeper" of Project Dream Runner. Complete all the Story Missions to get the face appearance for free.
- You can get the ‘Dream Runner Keeper’ costume set by upgrading to the Premium Pass. Purchase a Premium+ Pass for even better rewards!
- If you purchase the Premium Pass and reach a certain pass level, you will be refunded all of the NC spent on the Pass.
OTHER UPDATES |
Lobby and Preset Updates
- Expansion of Gear Equipment
- Multiple weapons can now be equipped at the same time in the Starting Island.
- The weapons that can be set through INVENTORY - [DISPLAY IN LOBBY] have now increased to 4: main weapon 1, main weapon 2, side weapon (pistol), and melee weapon.
- Each preset can have different weapons set through [DISPLAY IN LOBBY], so try out more guns as you warm up.
- Multiple weapons can now be equipped at the same time in the Starting Island.
Changes to the Optimization of Low Spec Devices
- Added Graphics Options for Low Spec Devices
- For players with Low Spec Devices, you can now select specific options when changing the Graphic Quality to Lite.
Added Radio BGM
- Added BGM to Vehicle Radio List
- The BGM for the first NEW STATE Anniversary has been added to the vehicle radio list.
BUG FIXES |
- Crash Related
- [Crash] Fixed an issue where the app would close during the loading screen after reloading the app after a server crash.
- [Crash] Fixed an issue where crashes would occur during sessions in Akinta.
- Gameplay Related
- [Parachute][Loot Box] Fixed an issue where players could obtain Parachute Bags from loot boxes that were dropped by killing a target who was parachuting.
- [Gun] Fixed an issue where the shell ejection animation was not displayed in perspectives other than TPP.
- [Inventory] Fixed an issue where you could select 0 items from the Inventory's Discard Amount Pop-up.
- [Spectate] Fixed an issue where spectate camera would abnormally follow the spectating player.
- [Kill-log] [Melee Weapon] Fixed an issue where all melee weapon Kill-log icons would appear as a pan after killing an enemy by throwing a melee weapon.
- [UI] Fixed an issue where the trunk button would disappear when firing while the trunk UI is activated.
- [UI] Fixed an issue where the Scope quick-slot button UI would occasionally disappear after exiting a vehicle.
- [UI] Fixed an issue where the item information window would appear when you canceled the use of the item.
- Costumes & Skins Related
- [Costume] Fixed an issue where the appearance of Nier Automata related Heads was different from other players' perspectives.
- [Skin] Fixed an issue where the face and body skin tone would be different when under a shadow for the Dream Runner ShyDee Face Skin.
- [Skin][Gun] Fixed an issue where the body of the AKM would appear perforated in the lobby.
- [Emote] Fixed an issue where the Emote BGM would not output when participating in some emotes.
- [Emote] Fixed an issue where certain emotes would not loop when played.
- Map/Mode Related
- [Erangel] Fixed an issue where certain area names were incorrectly displayed.
- [Troi] Fixed an issue where buildings would disappear when looking through a window.
- [Team Deathmatch] Fixed an issue where players would not be moved to the Respawn Area if they vaulted at the end of the Waiting Period.
- [Siege Mode][Skin] Fixed an issue where the gun skin's Hit Effect was not displayed.
- [Siege Mode] Fixed an issue where players would not move to the respawn location at the start of the session.
- [Siege Mode] Fixed an issue where the AI icon would appear lower than the player icon.
- [Siege Mode] Fixed an issue where the AI's location in certain spawn areas was abnormal.
- [Siege Mode] Fixed an issue where the AIs falling from above would not spawn.
- [Shooting Gallery] Fixed an issue where an unusual texture would sometimes appear at the target spawn location, covering the target.
- Outgame Related
- [Profile] Fixed an issue where the profile would not display if you did not equip hair and costume.
- [Clan] Fixed an issue where players could not send chat messages in the clan chat
- [Clan] Fixed an issue where banned words were not set in the Manage Clan Pop-up.
- [Preset] Fixed an issue where tapping certain weapon slots would not move you to the relevant skin.
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