PUBG Patch 34.2 Unveiled: 8th Anniversary Celebration and New Survivor Pass
PUBG STUDIOS has introduced Patch 34.2 for PUBG: BATTLEGROUNDS, set to launch in the main client on March 12. The update brings an anniversary-themed refresh to Erangel, improvements to the Sanhok map, and a new test phase for the adjusted aim shift system.
Additionally, the patch introduces new maps for Team Deathmatch, updates the Intense Battle Royale mode, debuts a fresh Survivor Pass, and enhances matchmaking. The update also includes numerous other improvements and fixes.
Live Maintenance Schedule
※ The times shown below are subject to change.
- PC: March 12, 00:00 - 08:30 (UTC)
- Console: March 20, 01:00 - 09:00 (UTC)
Map Service
※ PC players can anticipate the next rotation every Wednesday at 02:00 UTC, while Console players can expect the same every Thursday at 07:00 UTC.
Schedule
Start Date
PC
Console
Week 1
March 12
March 20
Week 2
March 19
March 27
Week 3
March 26
April 3
Week 4
April 2
April 10
Live Server - Normal Match
Random Map Regions - NA, SA, EU, RU & Console
※ Rotations featuring Deston will have a 20% probability for each map. For Weeks 1 and 3, fixed and favored maps will each have a 22% probability and etc. maps will be 11% each.
Fixed
Favored Map
(Taego, Rondo, Vikendi, Miramar)Rotation
Etc.
(Deston,Sanhok,
Karakin,
Paramo)
Week 1
Erangel
Rondo
Vikendi
Miramar
Karakin
Week 2
Erangel
Vikendi
Miramar
Taego
Deston
Week 3
Erangel
Miramar
Taego
Rondo
Sanhok
Week 4
Erangel
Taego
Rondo
Vikendi
Deston
Map Select Regions (AS, SEA)
Fixed
Favored Map
(Rondo, Miramar, Taego)Rotation
Etc.
(Paramo,Vikendi,
Karakin,
Deston)
Week 1
Erangel
Sanhok
Taego
Miramar
Vikendi
Week 2
Erangel
Sanhok
Miramar
Rondo
Karakin
Week 3
Erangel
Sanhok
Rondo
Taego
Deston
Week 4
Erangel
Sanhok
Taego
Miramar
Paramo
Map Select Regions - KAKAO
Fixed
Favored Map
(Miramar, Rondo)Rotation
Etc.
(Paramo,Vikendi,
Karakin,
Deston)
Week 1
Erangel
Taego
Sanhok
Rondo
Karakin
Week 2
Erangel
Taego
Sanhok
Miramar
Deston
Week 3
Erangel
Taego
Sanhok
Rondo
Paramo
Week 4
Erangel
Sanhok
Sanhok
Miramar
Vikendi
Live Server - Ranked
- Erangel (25%) / Miramar (25%) / Taego (20%) / Rondo (20%) / Vikendi (10%)
- The map service for Ranked is updated on a season-by-season basis.
※ Please note that the features and updates described below are subject to change or removal due to issues such as bugs, in-game problems, and community feedback. The images are intended as visual references only; the actual game may look different as the builds are continually developed and refined before release.
PU8G: 8th Anniversary
Eight years ago, you took your first steps onto unfamiliar and unforgiving battlegrounds. Since that moment, every battle fought alongside you has become part of PUBG's legacy. The fierce struggles for survival, the exhilaration of victory, and the countless stories woven through camaraderie—all of it has led us to this moment of celebration.
This year, the battlegrounds shine brighter than ever. Golden Grenades glisten in the heat of battle, and the 8th Anniversary Bobble Bot joins the festivities along with towering billboards, dazzling fireworks, and a party ferry. Excitement pulses through the battlegrounds, and the celebration is in full swing!
PUBG's 8th Anniversary is here—are you ready to join the festivities? Jump in now and experience the golden glow of this special celebration!
Party on the Battlegrounds
※ The following updates apply to Normal Match and Ranked.
To celebrate our 8th anniversary, something massive and wobbly has appeared on the starting island... Before the match begins, try tossing a Golden Grenade at the Bobble Bot! When the total hits reach special milestones, the names of players who landed hits will be displayed on the billboard.
- Both the Bobble Bot and Golden Grenade are available on the starting island of every map.
No celebration is complete without a spectacle! For the 8th anniversary, an even more dazzling fireworks display will light up the skies.
- Fireworks will go off before the option to drop from the plane becomes available.
- Starting planes will also bear anniversary banners.
Erangel's ferry transforms into the festive 8th Anniversary Party Ferry, while two bridges and the docks are decorated in an 8th Anniversary theme.
In lookout towers, once used to catch your breath or covertly scout enemies, anniversary decorations and birthday cakes have been placed so you can celebrate the 8th anniversary with your teammates. Host celebration parties all across Erangel!
You can also find gift boxes hanging from eight balloons, commemorative containers, and newly revamped lampposts throughout Erangel.
※ The 8th Anniversary Gift Box appears only in Normal Match.
- Energy Drinks and Care Packages are also wrapped in the spirit of celebration.
- Erangel, Miramar, Sanhok, Vikendi, and Rondo are adorned with an array of anniversary decorations. Billboards and digital screens light up, among other celebratory additions.
New Lobby Music
For PUBG's 8th anniversary, we teamed up with M83 to bring a special touch to our lobby music. Led by Anthony Gonzalez, M83 is renowned for their atmospheric, cinematic sound, with hits like Midnight City and acclaimed film scores. Get ready to drop in with an immersive soundtrack that sets the perfect mood for battle!
Gunplay Labs: Aim Punch 2
Introducing the second round of Gunplay Labs: Aim Punch, featuring a refined aim punch system based on player feedback from Update 33.2.
Schedule (UTC)
- PC
- March 12, after live server maintenance - March 26, 00:00
- Console
- March 20, after live server maintenance - April 3, 01:00
Details
- Mode: Intense Battle Royale
- Perspective: TPP Only
- Party type: Squad Only
- The types of Random Weapon Crates given at the start of the match are the following:
- AR, SMG, DMR/SR, SG
※ Arcade Points will be granted for Gunplay Labs: Aim Punch 2 play sessions.
Aim Punch Adjustments
The aim punch system you experienced in Gunplay Labs: Aim Punch has been adjusted in Gunplay Labs: Aim Punch 2 as follows.
- We have reduced the dizziness caused by significant screen movement in the previous Gunplay Labs.
- For Aim Punch 2, we will implement a system where aim punch decreases with distance.
- The aim punch of SMGs and shotguns decreases significantly with distance. At 50 meters, SMGs have similar aim punch to ARs.
- SRs also experience a distance-based reduction in aim punch, but they still have a strong aim punch at mid-range.
- ARs and DMRs have a marginally higher base aim punch than in the current game version, but beyond 100 meters, the aim punch decreases to levels comparable to the current game.
- In Gunplay Labs: Aim Punch 2, the VSS now has the same level of aim punch as SMGs.
Dev's comment: In January, Gunplay Labs: Aim Punch introduced a new take on aim punch, and we received a lot of valuable feedback from players. After carefully reviewing your input and recognizing key concerns, we've decided to run a second round of Gunplay Labs focused on refining the system. In the upcoming Gunplay Labs: Aim Punch 2, you'll experience a more polished version of the aim punch mechanics. We've kept its core characteristics intact but made adjustments to reduce discomfort, such as dizziness effects. One of the biggest changes is the introduction of a distance-based aim punch reduction system, designed to create a more realistic experience. Additionally, based on feedback that testing new mechanics was challenging, Gunplay Labs: Aim Punch 2 will take place in Intense Battle Royale mode, ensuring more frequent engagements and better testing opportunities. After this session, we'll continue to analyze gameplay data and listen to your feedback to further evaluate the system. We appreciate your participation and look forward to hearing your thoughts!
World: Sanhok
- Improved the interior lighting of buildings across the map.
Arcade
※ The following updates apply to Custom Match as well.
Team Deathmatch
- The following three maps have been added.
- Deston - Arena
- Vikendi - Train Station
- Sanhok - Camp Bravo
- Map selection probabilities have been readjusted in alignment with these changes.
- Destruction features have been added to Sanhok maps.
- Spawn Kit Changes
- Ammo provided for SMGs: 150 → 180
- The Secondary Weapon for SMGs has been changed from Deagle → P92.
- Laser Sight has been added to attachments for SMGs.
Intense Battle Royale
- Previously, existing maps and random maps each made up 50% of total map appearances. Now, this will change to 100% random maps.
- Destruction features have been added to Sanhok maps.
- The attachments for weapons obtained from Random Weapon Crates have been changed.
- ARs: Flash Hider → Muzzle Brake
- SMGs: Flash Hider → Compensator
- DMRs/SRs: Flash Hider → Suppressor
- Random LMG Crate has been added.
- Can obtain M249 or DP-28.
- The red Supply Drops now contain attachments.
- The default Throwable equipped at the start of the match has been changed from the Molotov Cocktail to the Frag Grenade.
- The maximum player count in Custom Match has increased from 24 -> 100.
Hot Drop
- Maximum number of starting players
- PC: 48 → 64
- Spawns
- The overall item spawn rate has been reduced by approximately 15%.
Dev's comment: In this Hot Drop mode update, we're reverting the changes that were applied when the mode became permanent. By restoring the maximum player count, we aim to amplify the intense battles that define Hot Drop mode. Additionally, spawn rates have been reverted to their original levels, aiming to provide a gameplay experience similar to what you encountered when the mode first launched. Furthermore, we've optimized performance to deliver a smoother gameplay experience.
Gameplay
Bot Refinement
- Bots have been enhanced to behave more naturally.
- The difficulty of fighting bots remains similar to before.
Matchmaking
(PC) Same Language Team
The Same Language Team feature will be available for Ranked starting from Update 34.2.
- In Squad mode, enable the "Same Language Team" option located above the Select Game Mode panel in the Play - Ranked tab to be matched with teammates who use the same language as the party leader.
- Unlike Normal Match, matchmaking will not be canceled even after a certain period of time.
Survivor Pass
※ Starting from Update 34.2, the reset time for Console daily missions will change from 09:00 → 02:00 UTC.
A brand new Survivor Pass is prepared for Update 34.2. Read more details on the March Store Update announcement!
Settings
- For Effects options below 'Ultra,' the number of fragments generated during building destruction on the Sanhok map has been reduced.
- This adjustment is expected to reduce system load but will result in simplified visual effects.
- The Effects option can be adjusted under Settings - Graphics - Advanced - Effects.
UX/UI
※ The following updates apply to Normal Match and Ranked.
- Kill/knockdowns by teammates will now be displayed in the center-bottom kill message area.
- Teammates' kill messages will now be shown while spectating them.
- Killfeed visibility has been improved, and a new kill icon with an overlapping X on the knockdown icon has been added:
- White X: Standard kill/death icon
- Red X: Indicates your or a teammate's death
- Blue X: Indicates your or a teammate's kill
- The kill/knockdown icons on the Career - Match History - Match Report - Overview page have been updated to reflect the recent changes.
- The match join UI displayed in the top-right corner on the starting island has been replaced with a new match join notification message.
- Preview images for Random Crate items have been added.
- In the Random Crate preview screen, you can check item details by selecting the crate and clicking the 'View More' button on the right.
- Battlestat weapon skins' total kills and headshot kills can now be viewed in a tooltip when hovering over the skin on the Customize - Weapons page.
- Clicking the preview button for Progressive weapon skins on the Customize - Weapons page will now take you to the Hideout.
- A preview button has been added to most items on the Crafter Pass and Survivor Pass pages, except for a few exclusions.
Lobby
- (PC) Left and right buttons have been added to the top-right lobby banner, allowing you to browse through banners as desired.
Origin: pubg.com
Comments