PC 1.0 Update #21 : changes in the live build
The build deployed to the live servers today contains minor differences comparing to the original changelog.
Bug Fixes
- AFTERIMAGE: Fixed an issue where when unarming/arming a weapon quickly would cause the weapon to briefly display on the screen in the incorrect location (separate to the floating gun issue)
- MONITOR RESOLUTION #01: Fixed an issue where 2560x1440 screen resolution wouldn’t display properly when using a 2560x1660 monitor.
- MONITOR RESOLUTION #02: Fixed an issue which caused aspects of the UI to be cut off with monitor resolutions set higher than 1600x900.
- DEATH CAM SHAKING: Fixed an issue where the screen would shake excessively when watching the deathcam of a player driving in a vehicle.
- CHARACTER MOTION #03: Fixed the issue where after exiting the game while armed, the character model would appear to shake
New Feature: Training Mode - Several changes have been made to the Training Mode, based on player feedback received during the test server period.
- Vehicle tires can no longer be damaged
- Stun grenades and smoke grenades have been removed
- Added more gas cans so players can drive for longer
- Bug Fixes
- Fixed an issue where the backpack was removed after parachuting
Known Issues - When the language is set to Thai or Arabic, occasional frame drops can occur in certain situations. Our engineers are working to resolve this as soon as possible.
- Setting the in-game language to English or another language is a temporary solution, while our team work to resolve this.
- In the keybind menu, Quick Marker is incorrectly referred to as Ping.
Skin & Items - The M416 gold / silver plate skins are no longer available for purchase in the in-game shop.
- Added new level 1 helmet skin "Road Warrior" to the in-game store, purchasable for 20,000 BP.
Performance - Improved server and client performance by optimizing the inner composition of the plane
Bug Fixes - Fixed an issue where the screen would shake excessively when watching the deathcam of a player driving in a vehicle.
- Fixed the issue where after exiting the game while armed, the character model would appear to shake
- Fixed an issue where grenade impact sounds were not played when interacting with certain surfaces on Sanhok.
- Fixed an issue where in some specific situations there was less weapon recoil than intended.
- Fixed an issue which caused aspects of the inventory to be cut off when using a low resolution, such as 1024x768 (4:3 aspect ratio).
- Fixed an issue where 2560x1440 screen resolution wouldn’t display properly when using a 2560x1660 monitor.
- Fixed an issue which caused aspects of the UI to be cut off with monitor resolutions set higher than 1600x900.
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