April 9th Maintenance & Hotfix

Hi all,

We’re deploying some changes and fixes alongside maintenance this week. We’ll also be including this information in the next set of patch notes to ensure it reaches as many players as possible.

Maintenance will last for 4 hours and commence April 9 00:30 UTC.

The performance fix aims to address a frustrating issues players have been experiencing in recent months which often causes FPS stuttering or hitching. Please let us know how this works for you and share your feedback with us.

Performance updates

  • Greatly reduced instances of hitching during gameplay. We will continue to make further optimizations where possible.

Gameplay Bug Fix

  • Fixed an issue where players could clip through walls/ceilings of buildings by using vaulting and ledge-grab.
    • Most instances of this exploit have been resolved, although in some uncommon situations the exploit can still be performed. We’ll keep an eye out and work on additional fixes.

Blood VFX Rollback
The original intention of the blood effect improvements were to provide similar visual effects across all color modes and enable players to get quick information during combat situations from their shots and surrounding environments.

However, we have confirmed an issue with game stability from the updated blood effect features. While we’re happy with the blood effect changes, providing smooth and stable gameplay is our number one priority. Therefore, we’ve made the hard decision to roll back the blood effects to the old effects from before Patch 5.3.

We will update you once we are ready to deploy the improved blood effects again. We apologize for any inconvenience caused by this decision.

– PUBG Team