Patch Notes - Update 27.2

27.2 Highlights

Live Maintenance Schedule

※ The times shown below are subject to change.

  • PC: January 10, 12 AM - 8:30 AM (UTC)
  • Console: January 18, 1 AM - 10 AM (UTC)

Map Service

※ Please note that PC players can anticipate map changes every Wednesday at 2 AM UTC, while Console players can expect the same every Thursday at 7 AM UTC.

※ In Random Map regions, Rondo will be selectable during Week 1. But to provide a more efficient matchmaking experience, starting from Week 2, the system will be adjusted so that Rondo will be included in the random map pool with a 40% probability, while remaining maps will have a 15% rate each.

  • Live Server - Featured Map (Map Select Regions ONLY)
    • Rondo

  • Live Server - Normal Match
    • Week 1
      • Map Select: Erangel / Taego / Deston / Sanhok / Karakin
      • Random Map: Rondo (selectable) / Erangel / Taego / Deston / Karakin
        • PC: January 10 ~ January 17
        • Console: January 18 ~ January 25
    • Week 2
      • Map Select: Erangel / Miramar / Vikendi / Sanhok / Paramo
      • Random Map: Rondo (40%) / Erangel / Miramar / Vikendi / Sanhok
        • PC: January 17 ~ January 24
        • Console: January 25 ~ February 1
    • Week 3
      • Map Select: Erangel / Taego / Deston / Sanhok / Karakin
      • Random Map: Rondo (40%) / Erangel / Taego / Deston / Paramo
        • PC: January 24 ~ January 31
        • Console: February 1 ~ February 8
    • Week 4
      • Map Select: Erangel / Miramar / Vikendi / Sanhok / Paramo
      • Random Map: Rondo (40%) / Erangel / Miramar / Vikendi / Karakin
        • PC: January 31 ~ February 7
        • Console: February 8 ~ February 15

  • Live Server - Ranked
    • Ranked: Erangel (30%) / Miramar (30%) / Taego (30%) / Deston (10%)
    • The map service for Ranked is updated on a season-by-season basis.

※ Please note that the features and updates described below are subject to change or removal due to issues such as bugs, in-game problems, and community feedback. The images used are intended as visual references only; the actual game may look different as the builds are continually developed and refined before release.

World: Rondo

※ The following features are available only in Rondo.

New Feature: Market

Rondo's Markets are now officially open for business!

Gone are the days of merely picking things up from the ground for your needs. Rondo has evolved, offering you a collection of in-game items - that is, if your wallet allows. Shop smart in the world of Rondo, where your fortune can buy more than just items; it can buy choices that'll change the fate of the match.

Collect BR Coins, purchase items at the Market, and achieve that win!

BR Coins

In-game currency exclusively used in the Markets, where you can purchase a wide range of in-game materials.

  • BR Coins can be collected through various methods:
    • As world-spawn items
    • As rewards for accomplishing In-Game Challenges
    • By taking down Pillar Guards
    • By selling your inventory items at the Market
  • Coins can be dropped to the ground.
  • Inventory weight: 0

Markets

Holds a diverse array of items, weaponry, and even a special vehicle. Transactions are made with BR Coins.

  • Markets come in three distinct types: Grade I, Grade II, Grade III. Each type has its own unique size and design.

  • Use the interaction key to open a page of shopping options, with each Market grade offering its own set of categories:
    • Grade I: Item Shop and Garage or Item Shop and Random Item
    • Grade II: Item Shop, Weapons Dealer, Random Item
    • Grade III: Item Shop, Weapons Dealer, Random Item
    • The higher the Market grade, players are greeted with higher quality items and a broader selection.
    • Each weapon bought from the Weapons Dealer comes with a suitable amount of ammunition. 
  • Inventory items eligible to sell will have a BR Coin icon in the upper left corner.

  • Markets and Garages are marked on the map.
  • Any Market items purchased beyond your inventory capacity will drop to the ground.
  • A Market can be interacted with multiple times, but each Market holds limited stock.
  • There are certain conditions, like being knocked out, in a vehicle, prone, being carried, etc. under which you cannot interact with Markets.

Emergency Cover Flare

A throwable for on-demand defense.

  • Inventory slot: Throwables
  • Weight: 15
  • Upon use, red smoke signals the activation, emanating from the item.
  • When thrown, three sturdy Emergency Cover airdrops are deployed from the sky, which descend and land in close proximity to the flare's location within a few seconds.
  • Emergency Cover airdrops can destroy bamboos and wooden fences upon impact. Players are also at risk of being knocked out or killed if one falls on them.
  • Emergency Cover airdrops are immune to weapon damage, but movable by vehicles and explosives.
  • The impact of Emergency Cover airdrops is capable of extinguishing flames from Molotovs and smoke from Smoke Grenades.
    • When a Smoke Grenade is already emitting smoke, the extinguished area will be replenished with smoke.
  • Emergency Cover Flares may not be activated when used in confined spaces.
  • Available at the Item Shop and also as a world spawn item.

Battle Ready Kit

A Market-exclusive heal & boost item available for purchase at the Item Shop.

  • Weight: 20
  • When used, it completely replenishes both your health and boost gauge after 8 seconds.
  • The Battle Ready Kit cannot be used using the usual shortcuts for heal/boost items.

Garage

Certain Grade I Markets come with an associated garage, holding the exclusive Pillar UAZ vehicle.

  • Once a player purchases the Garage option, an alert siren is triggered, signaling the opening of the associated garage. Players can then access the Pillar UAZ.
  • Each Garage option can be bought only once per Grade I Market. Once purchased, it will be marked to indicate its unavailability.

Pillar UAZ

The Market's Garage exclusive vehicle.

  • Health: 2500
  • Max speed: Approximately 90km/h and 107km/h using boost.
  • Equipped with the trunk system.
  • The Pillar UAZ offers enhanced protection with its bulletproof windowsand sturdy tires.
    • Windows can be penetrated on Consoles (existing system for all vehicles).
  • Due to the bulletproof windows, players cannot fire from inside the vehicle.
  • Vehicle skins are not applicable to the Pillar UAZ.

Pillar Guards

Formidable protectors of Grade III Market locations. Don't think you can quietly pass through their area!

  • Pillar Guards are stationed and regularly patrol the vicinity of Grade III Market locations to make sure that accessing high-quality merch remains a challenge.

Safe

A safe designed to safeguard valuable items.

  • Players can use the interaction key to unlock the safe and acquire Gold Bars.
    • Gold Bar inventory weight: 15
    • A Gold Bar can be traded for 1,000 BR Coins at the Market.
  • Safes are found in buildings across the map.

In-Game Challenges

You now have the opportunity to engage in In-Game Challenges and earn rewards in Rondo! Accomplish various objectives each match for a unique gameplay experience.

Challenges

  • A total of 3 challenges are given on the starting island and can be accomplished from the moment you land.
  • Challenges are displayed on the left side of the world map.
  • Challenges come in three difficulty levels: Easy, Normal, and Hard. Rewards vary depending on the difficulty.
    • Players with a Survival Mastery level of 80 or lower will receive two additional Newbie challenges.
    • Challenges that require you to loot specific items can also be accomplished by purchasing the items from the Market.
  • Challenges are individual, implying that your progress is not shared with your party.
  • Challenge progress is indicated by a progress bar or numbers.
  • You can swap your challenges up to 3 times.
    • Completed challenges cannot be swapped.
  • Challenges cannot be accomplished in spectator mode.
    • However, if you return to the match through the Recall system, you can resume your challenges.
  • If a Survivor/Crafter Pass mission and an in-game challenge overlap, you can complete both at the same time.

Rewards

  • Obtainable rewards
    • BR Coins, heal and boost items, equipment, secondary/throwable weapons, scopes, attachments, etc.
  • Once you accomplish a challenge, the reward will be sent to your inventory.

    • If your inventory is full, the reward will be on hold and resent 10 seconds after a message regarding your full inventory.

    • If your inventory remains full upon resending, the reward will drop to the ground. The same applies when you're in a vehicle.

    • Rewards are obtained the same way even when you are in the air, underwater, on Emergency Pickup, or knocked down.
    • You can receive BR Coin rewards even when your inventory is full.
  • If you obtain rewards of the following categories–equipment or secondary/throwable weapons–when those slots are empty, rewards will be auto-equipped.  
    • If an equipment reward is of the same or higher level than your current one, it will automatically replace the existing gear. An equipment reward of a lower level will drop to the ground.

    • However, an equipped secondary weapon will not be replaced. Secondary weapon rewards will fall to the ground, while ammunition will be added to your inventory if space allows.

      • Secondary weapon rewards include a small amount of ammunition. 
    • Whether attachments get auto-equipped or not depends on your settings.

  • All challenges, excluding Newbie challenges, have a chance to offer a Jackpot Reward, and those challenges will glow gold.
  • Rewards are only available in the current match.

EMP Zone

One day, a resounding bang echoed, leading to the formation of an overcurrent shield within Rondo. Take a bold step into the vast electromagnetic field that effectively disables most electronic devices within its reach—welcome to the EMP Zone.

  • Once you enter the EMP Zone...
    • The reticles of scopes will be disabled, including those of newly acquired scopes within the EMP zone. 
    • All motor-based vehicles will shut down. 
    • Markets, Blue Chip Transmitters, Blue Chip Towers, and Jammer Packs will be unavailable.
    • Most other electronic features will be deactivated.
  • Exceptions: C4, Stun Gun, Self-AED, BZ Grenade
  • An EMP Zone warning message along with its activation area on the world map will show up.
  • Will not be created after Phase 3.
  • Does not inflict damage to characters, terrain, buildings, etc.
  • Escalators that partially overlap with the EMP zone will also stop functioning.

Dev's Comment: The EMP Zone is making its debut in Rondo, offering a solitary experience that cuts you off from modern civilization. This Rondo-exclusive zone has been designed through an analysis of existing zones, considering factors such as activation phases and locations, durations, sizes, impact on gameplay, and effect range. Try to lay off from depending too much on electronics once in a while for a more unique experience!

Spawn Changes

The following no longer spawn in Rondo.

  • SCAR-L
  • Deagle
  • R45
  • DP-28
  • PP-19 Bizon
  • Vector
  • Mosin Nagant
  • Quiver (Crossbow)
  • 3-wheeled motorcycles
  • Aquarail

Corresponding to these removals, the spawn rates for other valuables such as ARs, SMGs, SRs, LMGs, handguns, magazines, 2-wheeled motorcycles, and boats have increased.

World: Erangel

Traces leading to Rondo have vanished from Erangel.

Blizzard Zone & Sandstorm

Blizzard Zone

  • Frequency of occurrence has been reduced.
  • Duration has been reduced by 20%.
  • Impact is now limited to Phase 4, whereas its reach used to extend up to Phase 6.

Sandstorm

  • The general size has been reduced.
  • Sound has been slightly reduced.

Common Spec

  • No longer inflicts damage.

Dev's Comment: The Blizzard Zone and Sandstorm were added to the game to diversify PUBG gameplay. However, as noted in PUBG Care Package Ep. 2, players experienced frustration due to these uncontrollable environmental elements, particularly in the late phases. As we prioritize providing an enjoyable gameplay experience, we've decided to make adjustments to the Blizzard Zone and Sandstorm based on your feedback. With these changes, we hope that players will be able to effectively leverage these environmental elements on the Battlegrounds.

Gameplay

Killfeed

  • The team numbers are now visible
    • in streamer mode.
    • even when the "Hide Nicknames in Killfeed" option is enabled.

Social

PUBG ID

Showcase your PUBG identity with the following changes.

  • PUBG ID will replace your in-game profile.
  • PUBG ID will be shown on Social, Clan pages, and various other locations.

Player Memo

Introducing a new feature–Player Memo–that allows you to personally leave notes on your friends or Clan members.

  • To create or modify a player memo, simply click the 'Edit Memo' button when selecting an ID from either the friends list or Clan member list.
  • Only the author can view and edit player memos, and they are accessible for viewing and editing at all times.
  • If a player is both a friend and a Clan member, you will find the same memo in both the Friends and Clan Members menu.
  • Player memos can be written in any language and consist of a minimum of 1 character and a maximum of 16 characters, including spaces and special characters.

Miscellaneous

  • A social status that shows 'in matchmaking' has been added.
  • Social status icons for online/offline displays have been changed.

Custom Match

Options for the new features introduced in the World: Rondo section have been added.

Mode

Training Mode

Battle Ready Kit has been added to the Spawn Tool.

Survivor Pass: Dragon's Rise

A new Survivor Pass: Dragon's Rise is prepared for the Year of the Dragon. Read more details on the upcoming January Store Update announcement!

UX/UI

G-COIN 

Added in-game information about G-COIN status, indicating whether your G-COINs are regular or bonus and their respective expiration dates.

  • The expiration dates for both regular and bonus G-COINs are displayed.
    • However, if the remaining time exceeds 30 days, only the regular/bonus status will be shown.
  • The '30 days to expiration' notification has been removed from the current G-COIN expiration notifications.
  • If a player possessing both regular and bonus G-COINs spends G-COINs, the G-COINs with the earlier expiration date will be used first. If the remaining periods for regular and bonus G-COINs are identical, the regular G-COINs will be used first.
  • You can access the G-COIN Status pop-up by clicking on the notifications sent 7 days and 1 day before expiration.

How to Check G-COIN Status

PC

  • Click on the G-COIN icon in the top right corner of the lobby to view the pop-up.

Console

  • Select the "G-COIN Status" menu from the System menu to view the details of your G-COIN. 

Workshop

New item sets have been added to the Hunter's Chest and Archivist's Chest.

  • Marine Makeover

Performance

  • Optimized memory regarding character outfits.
  • Optimized character animations to improve performance in crowded situations.
  • Improved performance in situations where a number of buildings are visible in the distance.
  • Optimized destructible bamboo logics for better performance.

Bug Fixes

Gameplay

  • Fixed the issue of abnormal character positioning when exiting a vehicle under a low ceiling.
  • Fixed an issue where characters, upon experiencing a crash while moving, continue to move and become invulnerable - and once they reconnect, the character would return to the location before the crash.
  • Fixed an issue where muzzle flashes appear even with a Suppressor equipped on the O12.
  • Fixed an issue where gunshot reverberations do not diminish in volume after certain steps.
  • Fixed the discrepancy in ADS/over the shoulder between FPP and TPP when using weapons in vehicles.
  • (PC) Fixed the issue of players being moved to an abnormal location when dismounting from vehicles in blocked areas.
  • (PC) Fixed an issue where getting stuck in certain objects with the Mountain Bike gets you killed.
  • (PC) Fixed an issue where, under specific circumstances, the sound of distant gunfire intermittently seems to be coming from nearby.
  • (PC) Fixed an issue where emergency landing planes were appearing on the Taego map in Custom Match - Esports Mode.

World

  • Fixed collision, texture, performance, and some other general Rondo issues.
  • Fixed an issue where using an iron door in Rondo produces a wooden door sound effect.

UX/UI

  • Fixed an issue where reputation levels are not shown on the PUBG ID in Profile - Overview.
  • Fixed text overlap on the match win screen in a Turkish language setting.
  • Fixed an issue with wheel previews not updating and overlapping when editing Aston Martin vehicles.
  • Fixed a text overflow issue in the level UI of the Survivor Pass track in Arabic and Turkish settings.
  • Fixed a UI flickering issue on Career - Overview for players without Ranked records.
  • Corrected the incorrect text wrapping on certain Survivor Pass level-up popups.
  • (PC) Fixed an issue where the party host's nickname is replaced by the nickname of a joining player in a party.
  • (PC) Fixed an issue where the reward button is disabled in a Special Drops event for certain new and returning players.
  • (Console) Fixed an issue where the Confirm sound effect is missing after selecting an item in Store - Featured.

Items & Skins

※ Clipping issue: Graphics that are shown outside the visible part of an image/object.

  • Fixed the ankle's clipping issue when equipping the Cheerleader Sneakers with PGC 2022 Pants.
  • Fixed the clipping issue when equipping a certain combinations of jackets and tops.
  • Fixed the jacket's clipping issue when female characters equip the Victorian Assassin Top with the Punk Princess Jacket.
  • Fixed the ankle's transparency issue when female characters equip Detective Pants with the Racy Reindeer Leggings.
  • Fixed the abnormal texture display of the Panda Hairband when entering a match.
  • Fixed the incorrect display of the magazine texture on the Holly Jolly Headshot - M24.
  • Fixed the non-display of the identity card during the Official Business emote.
  • Fixed the abnormal texture display of the legs when a female character equips the School Skirt with Racy Reindeer Leggings.
  • (PC) Fixed the arm's transparency issue when switching to FPP with the Bunny Express Delivery Jacket equipped.